Oculus Port Devices Driver Download For Windows 10



Uninstall USB device driver to make USB recognized. Being different from the options of updating or degrading the driver version, uninstalling the driver could result in a total disability of all the USB ports. So take care of this last-try method. Open Device Manager (Right Click on Windows Logo and Click Device Manager). List of devices attached ce0551e7 device 10.0.32.101:5555 device The listed devices could be two separate devices, or one device that is connected both via Wi-Fi and plugged into USB (perhaps to charge the battery). Install the Oculus ADB Drivers (Windows only) If you are going to be pushing builds from a Windows machine, you’ll need the Oculus ADB Drivers. Download the zip file containing the driver. Right-click on the.inf file and select Install. Once complete, you’ll be able to use Android Debug Bridge to push builds to your device. SideQuest is the early access layer for Virtual Reality. Get access to the latest Oculus Quest Games & Apps. Synaptics TouchPad Driver 19.2.17.59 for Windows 10 The Synaptics Gesture Suite device driver is now equipped with Scrybe Gesture Workflow Technology – the next generation in TouchPad-based PC.

  1. Oculus Port Devices Driver Download For Windows 10 Xp
  2. Oculus Port Devices Driver Download For Windows 10 Pro
-->

Get the tools you need to build applications for Microsoft HoloLens and Windows Mixed Reality immersive (VR) headsets. There is no separate SDK for Windows Mixed Reality development; you'll use Visual Studio with the Windows 10 SDK.

Don't have a mixed reality device? You can install the HoloLens emulator to test some functionality of mixed reality apps without a HoloLens. You can also use the Windows Mixed Reality simulator to test your mixed reality apps for immersive headsets.

We recommend installing either the Unity or Unreal game engine as the easiest way to get started creating mixed reality apps. However, you can also build against DirectX if you'd like to use a custom engine.

If you're using Unity, you can use Mixed Reality Toolkit for Unity's input simulation to test various types of input interactions such as hand-tracking and eye-tracking input. For Unreal projects, use the UX Tools plugin to test common input interactions and user experience features.

Tip

Bookmark this page and check it regularly to keep up-to-date on the most recent version of each tool recommended for mixed reality development.


Installation checklist

ToolNotes

Windows 10 (Manual install link)
Install the most recent version of Windows 10 so your PC's operating system matches the platform for which you're building mixed reality applications.
Installing Windows 10
You can install the most recent version of Windows 10 via Windows Update in Settings or by creating installation media, using the link in the left column.
See current release notes for information about the newest mixed reality features available with each release of Windows 10. Enable developer mode on your PC at Settings > Update & Security > For developers.
Note for enterprise and corporate-managed PCs
If your PC is managed by an your organization's IT department, you might need to contact them in order to update.
'N' versions of Windows
Windows Mixed Reality immersive (VR) headsets are not supported on 'N' versions of Windows.

Visual Studio 2019 (16.8 or higher) (Install link)
Fully-featured integrated development environment (IDE) for Windows and more. You'll use Visual Studio to write code, debug, test, and deploy.
Installing Visual Studio 2019
Be sure you install the following workloads:
● Desktop development with C++
● Universal Windows Platform (UWP) development
Within the UWP workload, be sure to check the following optional component if you'll be developing for HoloLens:
● USB Device Connectivity
Note about Unity
Unless you're intentionally trying to install a newer (non-LTS) version of Unity for a specific purpose, we recommend not installing the Unity workload as part of Visual Studio installation, and instead install the Unity 2019 LTS stream as noted below.
Known issues
There are some known issues with debugging mixed reality apps in Visual Studio 2019 version 16.0. Please ensure that you update to Visual Studio 2019 version 16.8 or higher.

Windows 10 SDK (10.0.18362.0) (Manual install link)
Provides the latest headers, libraries, metadata, and tools for building Windows 10 apps on HoloLens 2.
To build HoloLens 2 apps, you must install the Windows SDK, build 18362 or later.
If you are only developing applications for desktop Windows Mixed Reality headsets or HoloLens (1st gen), you can use the Windows SDK installed by Visual Studio 2017.

HoloLens 2 Emulator (Windows Holographic, version 20H2 February 2021 Update) (Install link: 10.0.19041.1134)
HoloLens (1st gen) Emulator (Install link: 10.0.17763.134)
The emulator lets you run applications on a HoloLens virtual machine image without a physical HoloLens.
See Using the HoloLens emulator for more information on getting started with the emulator.
Your system must support Hyper-V for the emulator installation to succeed. Reference the System Requirements section below for details.
Note on HoloLens (1st gen) Emulator
Visual Studio 2017 is required to successfully complete the installation. If you're installing the HoloLens (1st gen) emulator with Visual Studio 2019 you need to deselect the VS templates and install them from the Visual Studio Marketplace.

Choose your engine

Now that you have your Windows 10, Visual Studio, and Windows 10 SDK ready to go, let's choose an engine to build on.


1. Download the latest version

We recommend the Unity LTS (Long Term Support) stream as the best version to use when starting new projects, updating to its latest revision to pick up the latest stable fixes.

  • The current recommendation is to use Unity 2019.4 LTS, which is the LTS build required for MRTK v2 below.
  • If you need to use a different version of Unity for specific reasons, Unity supports side-by-side installs of different versions.

2. Install the Mixed Reality Feature Tool

The Mixed Reality Feature Tool is a new way for developers to discover and add Mixed Reality feature packages into Unity projects.

You can search packages by name or category, see their dependencies, and even view proposed changes to your projects manifest file before importing. Once you've validated the packages you want, the Mixed Reality Feature tool will download them into the project of your choice.

Importing the Mixed Reality Toolkit

Mixed Reality Toolkit (MRTK) is an open-source, cross-platform development kit for mixed reality applications.

  • Install the Mixed Reality Toolkit package by following the installation and usage instructions and selecting the Mixed Reality Toolkit Foundation package.

We recommend completing the getting started section in our curated HoloLens or VR development journeys. If you're already following the Unity development for HoloLens journey, finish up the rest of the setup steps listed below and continue on to the HoloLens 2 Getting Started tutorials.

Important

Oculus port devices driver download for windows 10 pro

Note that installation instructions are targeted for the latest stable combination of MRTK and Unity releases, which are MRTK 2.5.1 and Unity 2019.4 LTS.

Note

If you don't want to use MRTK for Unity, you'll need to script all interactions and behaviors yourself.

Oculus port devices driver download for windows 10 xp

Other tools [optional]

  • Mixed Reality Companion Kit (GitHub) - code bits and components that might not run directly on HoloLens or immersive (VR) headsets, but instead pair with them to build experiences targeting Windows Mixed Reality.
  • Mixed Reality Toolkit - Common (GitHub) - a collection of shared scripts and components.

3. Set up your PC for Mixed Reality development

The Windows 10 SDK works best on the Windows 10 operating system. This SDK is also supported on Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows Server 2008 R2. Note that not all tools are supported on older operating systems.

Note

You can develop and deploy your apps for HoloLens, VR immersive headsets, or both. Make sure you fulfill the requirements below depending on your needs.

For HoloLens development

When setting up your development PC for HoloLens development, please make sure it meets the system requirements for both Unity and Visual Studio. If you want to run your app on a HoloLens device, you need to follow the Windows Device Portal setup instructions. If you plan on using the HoloLens emulator, you'll want to make sure your PC meets the HoloLens emulator system requirements as well.

To get started with the HoloLens emulator, see Using the HoloLens emulator.

If you plan to develop for both HoloLens and Windows Mixed Reality immersive (VR) headsets, use the system recommendations and requirements in the section below.

HoloLens troubleshooting

Setting Developer Mode is grayed out

If you're running into issues enabling Developer Mode on your device you might not be the device owner. In multi-user mode, the person who uses the device first is the device owner - any subsequent users won't have the required permissions to enable Developer Mode or other configuration changes. However, there is an exception where the first user may not be the device owner in an Autopilot environment, which is detailed in the HoloLens security documentation.

Possible solutions include:

  • Having the device owner turn Developer Mode on before passing the device to other users or developers
  • Suggesting that your IT/MDM Admin enables CSP Policy ApplicationManagement/AllowDeveloperUnlock for the specific device or a developer device group.
    • This policy can be set by Provisioning Packages or via MDM for HoloLens devices
  • Using the Advanced Recovery Companion (ARC)

Note

You can learn more about device management in the HoloLens device management overview.

I can't deploy over USB

If you're not able to deploy an application directly over USB, make sure you've met all the installation requirements listed above and follow our step-by-step tutorial.

Immersive (VR) headset requirements

Note

Oculus Port Devices Driver Download For Windows 10

The following guidelines are the current minimum and recommended specs for your immersive (VR) headset development PC, and are updated regularly.

Warning

Do not confuse this with the minimum PC hardware compatibility guidelines, which outlines the consumer PC specs to which you should target your immersive (VR) headset app or game.

If your immersive headset development PC does not have full-sized HDMI and/or USB 3.0 ports, you'll need adapters to connect your headset.

There are currently known issues with some hardware configurations, particularly notebooks that have hybrid graphics.

Minimum Recommended
ProcessorNotebook: Intel Mobile Core i5 7th generation CPU, Dual-Core with Hyper Threading Desktop: Intel Desktop i5 6th generation CPU, Dual-Core with Hyper Threading OR AMD FX4350 4.2Ghz Quad-Core equivalentDesktop: Intel Desktop i7 6th generation (6 Core) OR AMD Ryzen 5 1600 (6 Core, 12 threads)
GPUNotebook: NVIDIA GTX 965M, AMD RX 460M (2GB) equivalent or greater DX12 capable GPU Desktop: NVIDIA GTX 960/1050, AMD Radeon RX 460 (2GB) equivalent or greater DX12 capable GPUDesktop: NVIDIA GTX 980/1060, AMD Radeon RX 480 (2GB) equivalent or greater DX12 capable GPU
GPU driver WDDM version WDDM 2.2 driver
Thermal Design Power 15W or greater
Graphics display ports 1x available graphics display port for headset (HDMI 1.4 or DisplayPort 1.2 for 60Hz headsets, HDMI 2.0 or DisplayPort 1.2 for 90Hz headsets)
Display resolution Resolution: SVGA (800x600) or greater Bit depth: 32 bits of color per pixel
Memory 8 GB of RAM or greater 16 GB of RAM or greater
Storage >10 GB additional free space
USB Ports 1x available USB port for headset (USB 3.0 Type-A) Note: USB must supply a minimum of 900mA
Bluetooth Bluetooth 4.0 (for accessory connectivity)

If you're new to MRTK development with Unity, we recommend following our curated Unity development journey:

Next Development Checkpoint

If you're following the Unity for HoloLens development checkpoint journey we've laid out, your next task is to work through our HoloLens 2 tutorial series.

If you're following the Unity for VR journey, your next task is to setup your project.

You can always go back to the Unity development checkpoints for HoloLens and VR at any time.

1. Download the latest version

We recommend installing Unreal Engine version 4.25 or later to take full advantage of built-in HoloLens support.

2. Import Mixed Reality Toolkit (MRTK)

Mixed Reality Toolkit (MRTK) is an open-source, cross-platform development kit for mixed reality applications. MRTK provides a cross-platform input system, foundational components, and common building blocks for spatial interactions. The toolkit is intended to accelerate the development of applications targeting Microsoft HoloLens, Windows Mixed Reality immersive (VR) headsets, and the OpenVR platform.

For installation, we recommend completing the Getting Started section of our curated Unreal development journey. If you're already following the Unreal development journey, finish up the rest of the setup steps listed below and continue on to the HoloLens 2 Getting Started tutorials.

Note

If you don't want to use MRTK for Unreal, you'll need to script all interactions and behaviors yourself.

Other tools [optional]

  • Mixed Reality Companion Kit (GitHub) - code bits and components that might not run directly on HoloLens or immersive (VR) headsets, but instead pair with them to build experiences targeting Windows Mixed Reality.
  • Mixed Reality Toolkit - Co mmon (GitHub) - a collection of shared scripts and components.

3. Set up your PC for mixed reality development

The Windows 10 SDK works best on the Windows 10 operating system. This SDK is also supported on Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows Server 2008 R2. Note that not all tools are supported on older operating systems.

Note

You can develop and deploy your apps for HoloLens, VR immersive headsets, or both. Make sure you fulfill the requirements below depending on your needs.

For HoloLens development

When setting up your development PC for HoloLens development, please make sure you meet the system requirements for Unreal and and Visual Studio. If you want to run your app on a HoloLens device, you need to follow the Windows Device Portal setup instructions. If you plan on using the HoloLens emulator, you'll want to make sure your PC meets the HoloLens emulator system requirements as well.

If you plan to develop for both HoloLens and Windows Mixed Reality immersive (VR) headsets, use the system recommendations and requirements in the section below.

HoloLens troubleshooting

Setting Developer Mode is grayed out

If you're running into issues enabling Developer Mode on your device you might not be the device owner. In multi-user mode, the person who uses the device first is the device owner - any subsequent users won't have the required permissions to enable Developer Mode or other configuration changes. However, there is an exception where the first user may not be the device owner in an Autopilot environment, which is detailed in the HoloLens security documentation.

Possible solutions include:

  • Having the device owner turn Developer Mode on before passing the device to other users or developers
  • Suggesting that your IT/MDM Admin enables CSP Policy ApplicationManagement/AllowDeveloperUnlock for the specific device or a developer device group.
    • This policy can be set by Provisioning Packages or via MDM for HoloLens devices
  • Using the Advanced Recovery Companion (ARC)

Note

You can learn more about device management in the HoloLens device management overview.

I can't deploy over USB

If you're not able to deploy an application directly over USB, make sure you've met all the installation requirements listed above and follow our step-by-step tutorial.

Immersive (VR) headset requirements

Note

The following guidelines are the current minimum and recommended specs for your immersive (VR) headset development PC, and are updated regularly.

Warning

Do not confuse this with the minimum PC hardware compatibility guidelines, which outlines the consumer PC specs to which you should target your immersive (VR) headset app or game.

If your immersive headset development PC does not have full-sized HDMI and/or USB 3.0 ports, you'll need adapters to connect your headset.

There are currently known issues with some hardware configurations, particularly notebooks that have hybrid graphics.

Minimum Recommended
ProcessorNotebook: Intel Mobile Core i5 7th generation CPU, Dual-Core with Hyper Threading Desktop: Intel Desktop i5 6th generation CPU, Dual-Core with Hyper Threading OR AMD FX4350 4.2Ghz Quad-Core equivalentDesktop: Intel Desktop i7 6th generation (6 Core) OR AMD Ryzen 5 1600 (6 Core, 12 threads)
GPUNotebook: NVIDIA GTX 965M, AMD RX 460M (2GB) equivalent or greater DX12 capable GPU Desktop: NVIDIA GTX 960/1050, AMD Radeon RX 460 (2GB) equivalent or greater DX12 capable GPUDesktop: NVIDIA GTX 980/1060, AMD Radeon RX 480 (2GB) equivalent or greater DX12 capable GPU
GPU driver WDDM version WDDM 2.2 driver
Thermal Design Power 15W or greater
Graphics display ports 1x available graphics display port for headset (HDMI 1.4 or DisplayPort 1.2 for 60Hz headsets, HDMI 2.0 or DisplayPort 1.2 for 90Hz headsets)
Display resolution Resolution: SVGA (800x600) or greater Bit depth: 32 bits of color per pixel
Memory 8 GB of RAM or greater 16 GB of RAM or greater
Storage >10 GB additional free space
USB Ports 1x available USB port for headset (USB 3.0 Type-A) Note: USB must supply a minimum of 900mA
Bluetooth Bluetooth 4.0 (for accessory connectivity)

If you're new to MRTK development with Unreal, we recommend following our curated Unreal development journey:

Next Development Checkpoint

If you're following the Unreal development checkpoint journey we've laid out, your next task is to work through our HoloLens 2 tutorial series.

You can always go back to the Unreal development checkpoints at any time.

Native OpenXR development doesn't have an engine for you to download. You can find everything you need to begin development in the Getting started with OpenXR document.

1. Set up your PC for mixed reality development

The Windows 10 SDK works best on the Windows 10 operating system. This SDK is also supported on Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows Server 2008 R2. Note that not all tools are supported on older operating systems.

For HoloLens development

When setting up your development PC for HoloLens development, please make sure you meet the system requirements for Visual Studio. If you want to run your app on a HoloLens device, you need to follow the Windows Device Portal setup instructions. If you plan on using the HoloLens emulator, you'll want to make sure your PC meets the HoloLens emulator system requirements as well.

If you plan to develop for both HoloLens and Windows Mixed Reality immersive (VR) headsets, use the system recommendations and requirements in the section below.

Note

You can develop and deploy your apps for HoloLens, VR immersive headsets, or both. Make sure you fulfill the requirements below depending on your needs.

HoloLens troubleshooting

Setting Developer Mode is grayed out

If you're running into issues enabling Developer Mode on your device you might not be the device owner. In multi-user mode, the person who uses the device first is the device owner - any subsequent users won't have the required permissions to enable Developer Mode or other configuration changes. However, there is an exception where the first user may not be the device owner in an Autopilot environment, which is detailed in the HoloLens security documentation.

Possible solutions include:

  • Having the device owner turn Developer Mode on before passing the device to other users or developers
  • Suggesting that your IT/MDM Admin enables CSP Policy ApplicationManagement/AllowDeveloperUnlock for the specific device or a developer device group.
    • This policy can be set by Provisioning Packages or via MDM for HoloLens devices
  • Using the Advanced Recovery Companion (ARC)

Note

You can learn more about device management in the HoloLens device management overview.

Immersive (VR) headset requirements

Note

The following guidelines are the current minimum and recommended specs for your immersive (VR) headset development PC, and are updated regularly.

Warning

Do not confuse this with the minimum PC hardware compatibility guidelines, which outlines the consumer PC specs to which you should target your immersive (VR) headset app or game.

If your immersive headset development PC does not have full-sized HDMI and/or USB 3.0 ports, you'll need adapters to connect your headset.

There are currently known issues with some hardware configurations, particularly notebooks that have hybrid graphics.

Minimum Recommended
ProcessorNotebook: Intel Mobile Core i5 7th generation CPU, Dual-Core with Hyper Threading Desktop: Intel Desktop i5 6th generation CPU, Dual-Core with Hyper Threading OR AMD FX4350 4.2Ghz Quad-Core equivalentDesktop: Intel Desktop i7 6th generation (6 Core) OR AMD Ryzen 5 1600 (6 Core, 12 threads)
GPUNotebook: NVIDIA GTX 965M, AMD RX 460M (2GB) equivalent or greater DX12 capable GPU Desktop: NVIDIA GTX 960/1050, AMD Radeon RX 460 (2GB) equivalent or greater DX12 capable GPUDesktop: NVIDIA GTX 980/1060, AMD Radeon RX 480 (2GB) equivalent or greater DX12 capable GPU
GPU driver WDDM version WDDM 2.2 driver
Thermal Design Power 15W or greater
Graphics display ports 1x available graphics display port for headset (HDMI 1.4 or DisplayPort 1.2 for 60Hz headsets, HDMI 2.0 or DisplayPort 1.2 for 90Hz headsets)
Display resolution Resolution: SVGA (800x600) or greater Bit depth: 32 bits of color per pixel
Memory 8 GB of RAM or greater 16 GB of RAM or greater
Storage >10 GB additional free space
USB Ports 1x available USB port for headset (USB 3.0 Type-A) Note: USB must supply a minimum of 900mA
Bluetooth Bluetooth 4.0 (for accessory connectivity)

If you're new to Native development with MRTK, we recommend following our curated Native development journey:

Next Development Checkpoint

If you're following the Native development checkpoint journey we've laid out, your next task is to configure your development environment for HoloLens 2.

You can always go back to the Native development checkpoints at any time.

Install ADB drivers (32 bit or 64 bit) on windows 10, windows 7, windows 8, windows 8.1, Windows XP, and Vista operating system. Download Latest ADB and Fastboot SDK Platform Tools and setup Android USB drivers, Fastboot drivers, Universal ADB Interface drivers, and OEM USB drivers for Windows OS.

Fix ADB not recognized, device not found error using our easy steps guide. In this guide we’ll manually install ADB drivers using four methods: 15 seconds ADB Installer, Minimal ADB and Fastboot Tool, ADB Driver Installer, and SDK Platform-tools.

3.How to install ADB Drivers on Windows OS
3.2.Method 1: Using 15 seconds ADB Installer
3.3.Method 2: Using Minimal ADB and Fastboot Setup wizard
3.4.Method 3: Using ADB Driver Installer
3.5.Method 4: Using SDK Platform-tools

What is ADB?

Android Debug Bridge or ADB is a client-server program that lets you communicate with a device. ADB is a part of the Android Software Development Kit (SDK). Moreover, it includes three components viz. a client, a server, and a daemon.

Besides, a client is the one who runs on your development machine and sends a command. On the other hand, a daemon is the one that runs as a background process on your android device.

And lastly, the communication between the client and daemon is managed by a Server. This communication is most often done over a USB cable, but WiFi connections are also supported.

ADB can control your Android device over USB from a computer, transfer files, install apps, uninstall apps, run powerful shell commands, etc. As long as debugging mode is enabled on your Android device, you can send ADB commands from a computer.

Most important, the ADB commands can even work when your Android device is booted into recovery mode. Moreover, the best part is that your device doesn’t even need to be rooted in the ADB commands to work.

Whats is Fastboot?

Fastboot is a protocol that is used to update the flash file system in Android devices. Additionally, this tool works as an alternative to the recovery mode for implementing updates and installations.

When your device is booted in Fastboot mode, you can easily modify the file system images from the PC over a USB connection. Not all phones have a Fastboot mode that the user can access.

However, for few phones like Nexus, Fastboot is on by default by developers. In this guide, we’ll discuss a step by step procedure on how to install ADB drivers on Windows.

Most importantly, the guide given below is applicable for every Android device including Samsung, Google, Sony, Motorola, Lenovo, One Plus, Oppo, Vivo, Huawei, LG, HTC, Nokia, Xiaomi, etc.

How to install ADB Drivers on Windows OS

Read the instructions given below to manually install ADB and Fastboot drivers on Windows XP, Windows Vista, Windows 7, Windows 8/8.1, Windows 10 32-bit, or 64-bit operating system. If you face any problem, then confirm the latest mobile drivers are installed on your computer or not.

Requirements

  • Ensure to connect your Android device to your PC via USB cable.
  • Also enable USB debugging mode on your phone.
  • Moreover, install the latest USB drivers on your PC.

Method 1: Using 15 seconds ADB Installer

Developed by Snoop05, this is an all in one ADB installer tool for Android. As its name suggests, this tool installs ADB, Fastboot, and Google drivers on your computer within 15 seconds. All you need to do is launch this tool on your PC and follow the instructions given.

Downloads

15 seconds ADB Installer

Steps to install ADB Drivers

  • Download and extract 15 seconds ADB Installer on your PC.
  • Launch the 15 seconds ADB Installer.
  • To install ADB and Fastboot, type Y and press the enter key.
  • Then to install ADB System-wide, again type Y and press enter.
  • Now it’ll ask to install device drivers. Again type Y and press enter.
  • This will launch the Device driver installation wizard. Press next to install the device drivers.
  • That’s it! You’ve successfully installed ADB drivers using 15 seconds ADB Installer.

Method 2: Using Minimal ADB and Fastboot Setup wizard

Shimp208, a recognized contributor from XDA developers has compiled this setup wizard. Its main purpose is to install ADB drivers without having to enter any keys like in the previous method. Besides, the total installation of Minimal ADB and Fastboot is around 2 MB in size, thus making it very lightweight.

Downloads

Steps to install ADB Drivers

  • Download and Extract Minimal ADB and Fastboot Tool on your PC.
  • Launch it by giving Administrator privileges.
  • The installation Setup wizard will open as given below.
  • Read out the instructions and click Next to continue.
  • Furthermore, click on the Install option to begin the installation process.
  • As soon as you click on Install, the Minimal ADB and Fastboot installation process will start.
  • Finally, the Minimal ADB and Fastboot drivers will be successfully installed on your computer.

Method 3: Using ADB Driver Installer

ADB Driver Installer provides Universal Android ADB USB compatible drivers for Windows operating system.

Downloads

Steps to install ADB Drivers

  • Download and Extract ADB Driver Installer on your computer.
  • Then right-click and run it as Administrator.
  • Ensure that your Android device is connected to a PC with USB debugging enabled.
  • As soon as you launch the ADB Driver Installer, the following screen will appear:
  • The device status shows that the drivers are incorrectly installed. So we need to fix this.
  • For that click on the Install option. This will begin the installation of ADB and Fastboot drivers on your PC.
  • If you are prompted Windows can’t verify the publisher of this driver software, select the Install this driver software anyway option.
  • This will start the installation of the Universal Android USB driver.
  • Finally, the installation will complete a successful message.

Method 4: Using SDK Platform-tools

In this method, we’ll use ADB commands in a CMD window on your computer. Let’s get straight into it.

Oculus Port Devices Driver Download For Windows 10 Xp

Downloads

Steps to install ADB Drivers

  • Download and Extract the SDK Platform-tools zip file on your PC.
  • After extraction, you’ll see a folder named Platform tools.
  • Move this folder to an easily accessible folder such as C:adb.
  • In that folder, open a cmd window.
  • For doing so, hold the Shift button and right mouse click anywhere in that folder. You’ll see a list of options from which click on the Open command window here option. This will launch the command prompt window as given below.
  • To confirm the proper installation of ADB drivers, type the following command, and press the enter key.

adb devices

  • As soon as you press the enter key, you’ll see a message saying ‘List of devices attached’ along with some random numbers.
  • Moreover, this will confirm the successful connection of your device with the PC using ADB drivers.

Note: If such a thing doesn’t happen, then install USB drivers, enable USB debugging mode, and try again. If the problem persists, try changing the USB cable or the USB port.

Oculus Port Devices Driver Download For Windows 10 Pro

Conclusion

Finally! You’ve installed the ADB and Fastboot drivers successfully on your computer. If you come across any difficulty or have any issue with the above-given tutorial, then kindly comment below.